Introduction and Links

main

During the second year of my Games design and Art course in WSA. I believe that is important to set up a personal Blog. and showing works that I have done; what I am doing or what I am going to do. Although my tutor has told me to do so.

So the aims of this Blog is to show works that I have done; what I am doing or what I am going to do. Although my tutor has told me to do so.

The most important is to show the GDD clearly and systematically.

There are some links and its introductions below. I believe those are helpful that takes you directly to specific pages, though you can find links on the menu bar.

JAMS:

Week 1 Workshop with James

Week 2 Character JAM

Week 3 Animation JAM

Week 4 Narrative JAM

Week 5 RPG JAM

Week 6 Sculpture JAM

GDD:

Game Overview:

What is the Game?

Game Narrative – The story overview

Game Overview

Goals of design

Character Design:

Aimer Hartmann (Design process & character)

Enemy (Design process & character)

Other characters (Design process & character)

Mechanics

Narrative

Game World

Sound effect & BGM

Promotions & Peripheral products design

Icon & Effects on devices

Research:

Animal farm

Moodboards

Research in my narratives

Aimer Hartmann (Concept art research)

Enemies (Concept art research)

Other Characters and NPCs (Concept art research)

Other artwork research not in use